Session scores / no rounds
| Pilot | Kills | Deaths | Mode |
|---|
Preparing the playground...
Touch: left pad to move, drag the world to aim, use + / - to climb and descend.
+ camera aim / gold circle body nose. The camera gimbal tracks your aim with fast, finite travel. Press 8 for gimbal FPV.
Reversible rotors are independent of Fixed or Vector pods. Reversal takes time and reverse thrust is reduced. Authority fades near shaft reversal and restores full positive Race drive with achieved collective, not a free performance or efficiency upgrade. Race budgets vertical support before horizontal force, with force commands up to 85 degrees; body rotation still takes time and steep recovery can lose altitude. The always-visible rotor readout shows actual signed thrust in newtons, one decimal in FL / FR / RR / RL order for Standard and Reversible, e.g. +1.6 -1.2 +1.5 +1.8 N. Zero is neutral 0.0; downed or synthetic craft show four zeros.
Practice props are scattered across all zones: shatter, bounce, break and explode them. Target explosions do not damage players. Left click fires an immediate first-hit ray up to 500 m (hold to repeat); there is no bullet flight time or drop, but server confirmation still incurs network latency. Default ideal virtual balance cancels aircraft recoil; any configured residual still acts at the muzzle. Equal power is not equal momentum; this is not a real blank mechanism or hardware safety claim. R reloads only. Wall crashes end flight; nine intact parts (body with camera/battery, four arms with motors, four complete propellers) fall and settle as a cosmetic pile, not triangle confetti. Choose Respawn to fly again, never an automatic death reset.
Start in Practice. Press 7 or Join PvP to opt into player combat; only PvP pilots can fight each other. Movement requests camera-relative velocity; aim alone does not move you. A/D-only requests straight side travel and brakes inherited forward drift. Release and E request the same strongest controlled stop, without deliberate coasting; finite actuators prevent an instant stop, and near-zero damping limits rebound. Precision keeps gentle held drive, but capture/braking uses hardware authority. After a crash or elimination, press Respawn to request a new aircraft. Tab opens session scores.
Pick an aircraft below. Swift R + Race for the fastest response.